We're going down! After drifting too close to a planet, you're forced to make an emergency landing, gathering resources in its orbit before falling in a chaotic fireball down to its surface. Let's see if you can make it through!

How to Play

The first section of the game is a resource gatherer. Move into satellites and debris to gather scrap, fuel, and energy respectively. Scrap is your ships health, and it will define how many hits you can take in the bullet hell phase. Fuel allows you to boost, using a stronger thruster to avoid projectiles better. Energy can be used with shift, which will wrap your ship in an invulnerable shield for 2 seconds, but use 33% of the bar. Try and make it through the bullet hell to beat the game!

Controls

  • W - Thrust
  • A - Turn Left
  • D - Turn Right
  • S - Momentum and Rotation Reset Mechanic
  • Space - Heavy Thrust (Requires Fuel)
  • Shift - Invulnerability Force Field (Requires 33% of Energy)

Credits

  • Lead Artist & Programmer - Pintishere
  • Lead Artist & Music - Sillius
  • Programmer & Git Hub Management - Pythe
  • Programmer - EntLaiser
  • Programmer - Dami

Comments

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I liked the game idea, and graphics and visual effects are nice